The Digital Artefact
There were five members of our project group: myself, Rifah Ullah, Liam Gillis. Matthew Moore, and Seán Fraser. Everyone had a significant contribution to the creation of the artefact and the accompanying presentation.
Research
- Wanted to make something integral and intimate to us.
- The Digital Humanities room was the natural choice.
- Easy access.
- Personal.
- Lots to discuss inside the room itself.
- Exploring the topics of Cultural Heritage and Digitisation.
- Digital preservation of the room.
- The honour of being able to cultivate this room to our desires.
- The responsibility of passing it on to future students.
Design
- Decided on making a video for our artefact.
- Years of editing experience in the group.
- Theme of preservation.
- DH room is brimming with interesting content.
- Creative expression was a must-have for us.
- Videomaking sounded exciting.
Implementation
- Video worked superbly.
- Fun, informative, humourous, and respectful.
- The aesthetic and energy of the room was captured perfectly.
- The video was well shot, edited with great delicacy and artistic expression, and exported at a very high quality.
My Contribution
- Integral to the brainstorming aspect.
- Took physical notes of our discussions always.
- Created a storyboard for the entire video.

- “Directed” all the shots we filmed.
- Played a small acting role in the video.
- Created a Google Drive for easy file access.
- Edited the video using CapCut.
- Compiled and ordered the clips.
- Added:
- Colour Corrections.
- Music.
- The voiceover.
- Subtitles to the voiceover.
- Made many iterations from listening to group feedback.
- Exported the video at the highest quality.
- Helped with drafting the script for the voiceover.
- Wrote my script for the presentation.
- Helped with the creation of the presentation.
- Helped other members with their roles when necessary.
- Created a YouTube channel to upload the video onto.
- Opened our presentation to the class.

